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Zig Build System

When to bust out the Zig Build System?

The fundamental commands zig build-exe, zig build-lib, zig build-obj, and zig test are often sufficient. However, sometimes a project needs another layer of abstraction to manage the complexity of building from source.

For example, perhaps one of these situations applies:

If any of these apply, the project will benefit from using the Zig Build System.

Getting Started

Simple Executable

This build script creates an executable from a Zig file that contains a public main function definition.

hello.zig
const std = @import("std");

pub fn main() !void {
    std.debug.print("Hello World!\n", .{});
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("hello.zig"),
        .target = b.host,
    });

    b.installArtifact(exe);
}
Shell
$ zig build--summary all

Build Summary: 3/3 steps succeeded
install cached
└─ install hello cached
   └─ zig build-exe hello Debug native cached 66ms MaxRSS:36M

Installing Build Artifacts

The Zig build system, like most build systems, is based on modeling the project as a directed acyclic graph (DAG) of steps, which are independently and concurrently run.

By default, the main step in the graph is the Install step, whose purpose is to copy build artifacts into their final resting place. The Install step starts with no dependencies, and therefore nothing will happen when zig build is run. A project's build script must add to the set of things to install, which is what the installArtifact function call does above.

Output

├── build.zig
├── hello.zig
├── .zig-cache
└── zig-out
    └── bin
        └── hello

There are two generated directories in this output: .zig-cache and zig-out. The first one contains files that will make subsequent builds faster, but these files are not intended to be checked into source-control and this directory can be completely deleted at any time with no consequences.

The second one, zig-out, is an "installation prefix". This maps to the standard file system hierarchy concept. This directory is not chosen by the project, but by the user of zig build with the --prefix flag (-p for short).

You, as the project maintainer, pick what gets put in this directory, but the user chooses where to install it in their system. The build script cannot hardcode output paths because this would break caching, concurrency, and composability, as well as annoy the final user.

Adding a Convenience Step for Running the Application

It is common to add a Run step to provide a way to run one's main application directly from the build command.

hello.zig
const std = @import("std");

pub fn main() !void {
    std.debug.print("Hello World!\n", .{});
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("hello.zig"),
        .target = b.host,
    });

    b.installArtifact(exe);

    const run_exe = b.addRunArtifact(exe);

    const run_step = b.step("run", "Run the application");
    run_step.dependOn(&run_exe.step);
}
Shell
$ zig buildrun --summary all

Hello World!
Build Summary: 3/3 steps succeeded
run success
└─ run hello success 14ms MaxRSS:1M
   └─ zig build-exe hello Debug native cached 44ms MaxRSS:36M

The Basics

User-Provided Options

Use b.option to make the build script configurable to end users as well as other projects that depend on the project as a package.

build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const windows = b.option(bool, "windows", "Target Microsoft Windows") orelse false;

    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("example.zig"),
        .target = b.resolveTargetQuery(.{
            .os_tag = if (windows) .windows else null,
        }),
    });

    b.installArtifact(exe);
}
Shell
$ zig build--summary all

Build Summary: 3/3 steps succeeded
install cached
└─ install hello cached
   └─ zig build-exe hello Debug native cached 34ms MaxRSS:36M
example.zig
const std = @import("std");

pub fn main() !void {
    std.debug.print("Hello World!\n", .{});
}

Please direct your attention to these lines:

Project-Specific Options:
  -Dwindows=[bool]             Target Microsoft Windows

This part of the help menu is auto-generated based on running the build.zig logic. Users can discover configuration options of the build script this way.

Standard Configuration Options

Previously, we used a boolean flag to indicate building for Windows. However, we can do better.

Most projects want to provide the ability to change the target and optimization settings. In order to encourage standard naming conventions for these options, Zig provides the helper functions, standardTargetOptions and standardOptimizeOption.

Standard target options allows the person running zig build to choose what target to build for. By default, any target is allowed, and no choice means to target the host system. Other options for restricting supported target set are available.

Standard optimization options allow the person running zig build to select between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. By default none of the release options are considered the preferable choice by the build script, and the user must make a decision in order to create a release build.

hello.zig
const std = @import("std");

pub fn main() !void {
    std.debug.print("Hello World!\n", .{});
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});
    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("hello.zig"),
        .target = target,
        .optimize = optimize,
    });

    b.installArtifact(exe);
}
Shell
$ zig build-Dtarget=x86_64-windows -Doptimize=ReleaseSmall --summary all

Build Summary: 3/3 steps succeeded
install cached
└─ install hello cached
   └─ zig build-exe hello ReleaseSmall x86_64-windows cached 44ms MaxRSS:36M

Now, our --help menu contains more items:

Project-Specific Options:
  -Dtarget=[string]            The CPU architecture, OS, and ABI to build for
  -Dcpu=[string]               Target CPU features to add or subtract
  -Doptimize=[enum]            Prioritize performance, safety, or binary size (-O flag)
                                 Supported Values:
                                   Debug
                                   ReleaseSafe
                                   ReleaseFast
                                   ReleaseSmall

It is entirely possible to create these options via b.option directly, but this API provides a commonly used naming convention for these frequently used settings.

In our terminal output, observe that we passed -Dtarget=x86_64-windows -Doptimize=ReleaseSmall. Compared to the first example, now we see different files in the installation prefix:

zig-out/
└── bin
    └── hello.exe

Options for Conditional Compilation

To pass options from the build script and into the project's Zig code, use the Options step.

app.zig
const std = @import("std");
const config = @import("config");

const semver = std.SemanticVersion.parse(config.version) catch unreachable;

extern fn foo_bar() void;

pub fn main() !void {
    if (semver.major < 1) {
        @compileError("too old");
    }
    std.debug.print("version: {s}\n", .{config.version});

    if (config.have_libfoo) {
        foo_bar();
    }
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const exe = b.addExecutable(.{
        .name = "app",
        .root_source_file = b.path("app.zig"),
        .target = b.host,
    });

    const version = b.option([]const u8, "version", "application version string") orelse "0.0.0";
    const enable_foo = detectWhetherToEnableLibFoo();

    const options = b.addOptions();
    options.addOption([]const u8, "version", version);
    options.addOption(bool, "have_libfoo", enable_foo);

    exe.root_module.addOptions("config", options);

    b.installArtifact(exe);
}

fn detectWhetherToEnableLibFoo() bool {
    return false;
}
Shell
$ zig build-Dversion=1.2.3 --summary all

Build Summary: 4/4 steps succeeded
install cached
└─ install app cached
   └─ zig build-exe app Debug native cached 33ms MaxRSS:36M
      └─ options cached

In this example, the data provided by @import("config") is comptime-known, preventing the @compileError from triggering. If we had passed -Dversion=0.2.3 or omitted the option, then we would have seen the compilation of app.zig fail with the "too old" error.

Static Library

This build script creates a static library from Zig code, and then also an executable from other Zig code that consumes it.

fizzbuzz.zig
export fn fizzbuzz(n: usize) ?[*:0]const u8 {
    if (n % 5 == 0) {
        if (n % 3 == 0) {
            return "fizzbuzz";
        } else {
            return "fizz";
        }
    } else if (n % 3 == 0) {
        return "buzz";
    }
    return null;
}
demo.zig
const std = @import("std");

extern fn fizzbuzz(n: usize) ?[*:0]const u8;

pub fn main() !void {
    const stdout = std.io.getStdOut();
    var bw = std.io.bufferedWriter(stdout.writer());
    const w = bw.writer();
    for (0..100) |n| {
        if (fizzbuzz(n)) |s| {
            try w.print("{s}\n", .{s});
        } else {
            try w.print("{d}\n", .{n});
        }
    }
    try bw.flush();
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});

    const libfizzbuzz = b.addStaticLibrary(.{
        .name = "fizzbuzz",
        .root_source_file = b.path("fizzbuzz.zig"),
        .target = target,
        .optimize = optimize,
    });

    const exe = b.addExecutable(.{
        .name = "demo",
        .root_source_file = b.path("demo.zig"),
        .target = target,
        .optimize = optimize,
    });

    exe.linkLibrary(libfizzbuzz);

    b.installArtifact(libfizzbuzz);

    if (b.option(bool, "enable-demo", "install the demo too") orelse false) {
        b.installArtifact(exe);
    }
}
Shell
$ zig build--summary all

Build Summary: 3/3 steps succeeded
install cached
└─ install fizzbuzz cached
   └─ zig build-lib fizzbuzz Debug native cached 56ms MaxRSS:36M

In this case, only the static library ends up being installed:

zig-out/
└── lib
    └── libfizzbuzz.a

However, if you look closely, the build script contains an option to also install the demo. If we additionally pass -Denable-demo, then we see this in the installation prefix:

zig-out/
├── bin
│   └── demo
└── lib
    └── libfizzbuzz.a

Note that despite the unconditional call to addExecutable, the build system in fact does not waste any time building the demo executable unless it is requested with -Denable-demo, because the build system is based on a Directed Acyclic Graph with dependency edges.

Dynamic Library

Here we keep all the files the same from the Static Library example, except the build.zig file is changed.

build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});

    const libfizzbuzz = b.addSharedLibrary(.{
        .name = "fizzbuzz",
        .root_source_file = b.path("fizzbuzz.zig"),
        .target = target,
        .optimize = optimize,
        .version = .{ .major = 1, .minor = 2, .patch = 3 },
    });

    b.installArtifact(libfizzbuzz);
}
Shell
$ zig build--summary all

Build Summary: 3/3 steps succeeded
install cached
└─ install fizzbuzz cached
   └─ zig build-lib fizzbuzz Debug native cached 33ms MaxRSS:37M

Output

zig-out
└── lib
    ├── libfizzbuzz.so -> libfizzbuzz.so.1
    ├── libfizzbuzz.so.1 -> libfizzbuzz.so.1.2.3
    └── libfizzbuzz.so.1.2.3

As in the static library example, to make an executable link against it, use code like this:

exe.linkLibrary(libfizzbuzz);

Testing

Individual files can be tested directly with zig test foo.zig, however, more complex use cases can be solved by orchestrating testing via the build script.

When using the build script, unit tests are broken into two different steps in the build graph, the Compile step and the Run step. Without a call to addRunArtifact, which establishes a dependency edge between these two steps, the unit tests will not be executed.

The Compile step can be configured the same as any executable, library, or object file, for example by linking against system libraries, setting target options, or adding additional compilation units.

The Run step can be configured the same as any Run step, for example by skipping execution when the host is not capable of executing the binary.

When using the build system to run unit tests, the build runner and the test runner communicate via stdin and stdout in order to run multiple unit test suites concurrently, and report test failures in a meaningful way without having their output jumbled together. This is one reason why writing to standard out in unit tests is problematic - it will interfere with this communication channel. On the flip side, this mechanism will enable an upcoming feature, which is is the ability for a unit test to expect a panic.

main.zig
const std = @import("std");

test "simple test" {
    var list = std.ArrayList(i32).init(std.testing.allocator);
    defer list.deinit();
    try list.append(42);
    try std.testing.expectEqual(@as(i32, 42), list.pop());
}
build.zig
const std = @import("std");

const test_targets = [_]std.Target.Query{
    .{}, // native
    .{
        .cpu_arch = .x86_64,
        .os_tag = .linux,
    },
    .{
        .cpu_arch = .aarch64,
        .os_tag = .macos,
    },
};

pub fn build(b: *std.Build) void {
    const test_step = b.step("test", "Run unit tests");

    for (test_targets) |target| {
        const unit_tests = b.addTest(.{
            .root_source_file = b.path("main.zig"),
            .target = b.resolveTargetQuery(target),
        });

        const run_unit_tests = b.addRunArtifact(unit_tests);
        test_step.dependOn(&run_unit_tests.step);
    }
}
Shell
$ zig buildtest --summary all
test
└─ run test failure
error: the host system (x86_64-linux.5.10...5.10-gnu.2.31) is unable to execute binaries from the target (aarch64-macos.11.7.1...14.1-none)
Build Summary: 5/7 steps succeeded; 1 failed
test transitive failure
├─ run test cached
│  └─ zig test Debug native cached 49ms MaxRSS:36M
├─ run test cached
│  └─ zig test Debug x86_64-linux cached 61ms MaxRSS:36M
└─ run test failure
   └─ zig test Debug aarch64-macos cached 38ms MaxRSS:36M
error: the following build command failed with exit code 1:
/home/ci/actions-runner-website/_work/www.ziglang.org/www.ziglang.org/assets/zig-code/build-system/unit-testing/.zig-cache/o/25475ace5ef269b60e98416da65a5cde/build /home/ci/deps/zig-linux-x86_64-0.13.0/zig /home/ci/actions-runner-website/_work/www.ziglang.org/www.ziglang.org/assets/zig-code/build-system/unit-testing /home/ci/actions-runner-website/_work/www.ziglang.org/www.ziglang.org/assets/zig-code/build-system/unit-testing/.zig-cache /home/ci/.cache/zig --seed 0x10a7accf -Zd5915bdf16628db4 --color on test --summary all

In this case it might be a nice adjustment to enable skip_foreign_checks for the unit tests:

@@ -23,6 +23,7 @@
         });

         const run_unit_tests = b.addRunArtifact(unit_tests);
+        run_unit_tests.skip_foreign_checks = true;
         test_step.dependOn(&run_unit_tests.step);
     }
 }

build.zig
const std = @import("std");

const test_targets = [_]std.Target.Query{
    .{}, // native
    .{
        .cpu_arch = .x86_64,
        .os_tag = .linux,
    },
    .{
        .cpu_arch = .aarch64,
        .os_tag = .macos,
    },
};

pub fn build(b: *std.Build) void {
    const test_step = b.step("test", "Run unit tests");

    for (test_targets) |target| {
        const unit_tests = b.addTest(.{
            .root_source_file = b.path("main.zig"),
            .target = b.resolveTargetQuery(target),
        });

        const run_unit_tests = b.addRunArtifact(unit_tests);
        run_unit_tests.skip_foreign_checks = true;
        test_step.dependOn(&run_unit_tests.step);
    }
}

// zig-doctest: build-system --collapseable -- test --summary all
Shell
$ zig build--summary all

Build Summary: 1/1 steps succeeded
install cached

Linking to System Libraries

For satisfying library dependencies, there are two choices:

  1. Provide these libraries via the Zig Build System (see Package Management and Static Library).
  2. Use the files provided by the host system.

For the use case of upstream project maintainers, obtaining these libraries via the Zig Build System provides the least friction and puts the configuration power in the hands of those maintainers. Everyone who builds this way will have reproducible, consistent results as each other, and it will work on every operating system and even support cross-compilation. Furthermore, it allows the project to decide with perfect precision the exact versions of its entire dependency tree it wishes to build against. This is expected to be the generally preferred way to depend on external libraries.

However, for the use case of packaging software into repositories such as Debian, Homebrew, or Nix, it is mandatory to link against system libraries. So, build scripts must detect the mode and configure accordingly.

build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const exe = b.addExecutable(.{
        .name = "zip",
        .root_source_file = b.path("zip.zig"),
        .target = b.host,
    });

    exe.linkSystemLibrary("z");
    exe.linkLibC();

    b.installArtifact(exe);
}
Shell
$ zig build--summary all

Build Summary: 3/3 steps succeeded
install cached
└─ install zip cached
   └─ zig build-exe zip Debug native cached 95ms MaxRSS:37M

Users of zig build may use --search-prefix to provide additional directories that are considered "system directories" for the purposes of finding static and dynamic libraries.

Generating Files

Running System Tools

This version of hello world expects to find a word.txt file in the same path, and we want to use a system tool to generate it starting from a JSON file.

Be aware that system dependencies will make your project harder to build for your users. This build script depends on jq, for example, which is not present by default in most Linux distributions and which might be an unfamiliar tool for Windows users.

The next section will replace jq with a Zig tool included in the source tree, which is the preferred approach.

words.json

{
  "en": "world",
  "it": "mondo",
  "ja": "世界"
}

main.zig
const std = @import("std");

pub fn main() !void {
    var arena_state = std.heap.ArenaAllocator.init(std.heap.page_allocator);
    defer arena_state.deinit();
    const arena = arena_state.allocator();

    const self_exe_dir_path = try std.fs.selfExeDirPathAlloc(arena);
    var self_exe_dir = try std.fs.cwd().openDir(self_exe_dir_path, .{});
    defer self_exe_dir.close();

    const word = try self_exe_dir.readFileAlloc(arena, "word.txt", 1000);

    try std.io.getStdOut().writer().print("Hello {s}\n", .{word});
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const lang = b.option([]const u8, "language", "language of the greeting") orelse "en";
    const tool_run = b.addSystemCommand(&.{"jq"});
    tool_run.addArgs(&.{
        b.fmt(
            \\.["{s}"]
        , .{lang}),
        "-r", // raw output to omit quotes around the selected string
    });
    tool_run.addFileArg(b.path("words.json"));

    const output = tool_run.captureStdOut();

    b.getInstallStep().dependOn(&b.addInstallFileWithDir(output, .prefix, "word.txt").step);

    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});
    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("src/main.zig"),
        .target = target,
        .optimize = optimize,
    });

    const install_artifact = b.addInstallArtifact(exe, .{
        .dest_dir = .{ .override = .prefix },
    });
    b.getInstallStep().dependOn(&install_artifact.step);
}
Shell
$ zig build-Dlanguage=ja --summary all

Build Summary: 5/5 steps succeeded
install cached
├─ install generated to word.txt cached
│  └─ run jq cached
└─ install hello cached
   └─ zig build-exe hello Debug native cached 48ms MaxRSS:36M

Output

zig-out
├── hello
└── word.txt

Note how captureStdOut creates a temporary file with the output of the jq invocation.

Running the Project's Tools

This version of hello world expects to find a word.txt file in the same path, and we want to produce it at build-time by invoking a Zig program on a JSON file.

tools/words.json

{
  "en": "world",
  "it": "mondo",
  "ja": "世界"
}

main.zig
const std = @import("std");

pub fn main() !void {
    var arena_state = std.heap.ArenaAllocator.init(std.heap.page_allocator);
    defer arena_state.deinit();
    const arena = arena_state.allocator();

    const self_exe_dir_path = try std.fs.selfExeDirPathAlloc(arena);
    var self_exe_dir = try std.fs.cwd().openDir(self_exe_dir_path, .{});
    defer self_exe_dir.close();

    const word = try self_exe_dir.readFileAlloc(arena, "word.txt", 1000);

    try std.io.getStdOut().writer().print("Hello {s}\n", .{word});
}

word_select.zig
const std = @import("std");

const usage =
    \\Usage: ./word_select [options]
    \\
    \\Options:
    \\  --input-file INPUT_JSON_FILE
    \\  --output-file OUTPUT_TXT_FILE
    \\  --lang LANG
    \\
;

pub fn main() !void {
    var arena_state = std.heap.ArenaAllocator.init(std.heap.page_allocator);
    defer arena_state.deinit();
    const arena = arena_state.allocator();

    const args = try std.process.argsAlloc(arena);

    var opt_input_file_path: ?[]const u8 = null;
    var opt_output_file_path: ?[]const u8 = null;
    var opt_lang: ?[]const u8 = null;

    {
        var i: usize = 1;
        while (i < args.len) : (i += 1) {
            const arg = args[i];
            if (std.mem.eql(u8, "-h", arg) or std.mem.eql(u8, "--help", arg)) {
                try std.io.getStdOut().writeAll(usage);
                return std.process.cleanExit();
            } else if (std.mem.eql(u8, "--input-file", arg)) {
                i += 1;
                if (i > args.len) fatal("expected arg after '{s}'", .{arg});
                if (opt_input_file_path != null) fatal("duplicated {s} argument", .{arg});
                opt_input_file_path = args[i];
            } else if (std.mem.eql(u8, "--output-file", arg)) {
                i += 1;
                if (i > args.len) fatal("expected arg after '{s}'", .{arg});
                if (opt_output_file_path != null) fatal("duplicated {s} argument", .{arg});
                opt_output_file_path = args[i];
            } else if (std.mem.eql(u8, "--lang", arg)) {
                i += 1;
                if (i > args.len) fatal("expected arg after '{s}'", .{arg});
                if (opt_lang != null) fatal("duplicated {s} argument", .{arg});
                opt_lang = args[i];
            } else {
                fatal("unrecognized arg: '{s}'", .{arg});
            }
        }
    }

    const input_file_path = opt_input_file_path orelse fatal("missing --input-file", .{});
    const output_file_path = opt_output_file_path orelse fatal("missing --output-file", .{});
    const lang = opt_lang orelse fatal("missing --lang", .{});

    var input_file = std.fs.cwd().openFile(input_file_path, .{}) catch |err| {
        fatal("unable to open '{s}': {s}", .{ input_file_path, @errorName(err) });
    };
    defer input_file.close();

    var output_file = std.fs.cwd().createFile(output_file_path, .{}) catch |err| {
        fatal("unable to open '{s}': {s}", .{ output_file_path, @errorName(err) });
    };
    defer output_file.close();

    var json_reader = std.json.reader(arena, input_file.reader());
    var words = try std.json.ArrayHashMap([]const u8).jsonParse(arena, &json_reader, .{
        .allocate = .alloc_if_needed,
        .max_value_len = 1000,
    });

    const w = words.map.get(lang) orelse fatal("Lang not found in JSON file", .{});

    try output_file.writeAll(w);
    return std.process.cleanExit();
}

fn fatal(comptime format: []const u8, args: anytype) noreturn {
    std.debug.print(format, args);
    std.process.exit(1);
}

build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const lang = b.option([]const u8, "language", "language of the greeting") orelse "en";
    const tool = b.addExecutable(.{
        .name = "word_select",
        .root_source_file = b.path("tools/word_select.zig"),
        .target = b.host,
    });

    const tool_step = b.addRunArtifact(tool);
    tool_step.addArg("--input-file");
    tool_step.addFileArg(b.path("tools/words.json"));
    tool_step.addArg("--output-file");
    const output = tool_step.addOutputFileArg("word.txt");
    tool_step.addArgs(&.{ "--lang", lang });

    b.getInstallStep().dependOn(&b.addInstallFileWithDir(output, .prefix, "word.txt").step);

    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});
    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("src/main.zig"),
        .target = target,
        .optimize = optimize,
    });

    const install_artifact = b.addInstallArtifact(exe, .{
        .dest_dir = .{ .override = .prefix },
    });
    b.getInstallStep().dependOn(&install_artifact.step);
}
Shell
$ zig build--summary all

Build Summary: 6/6 steps succeeded
install cached
├─ install generated to word.txt cached
│  └─ run word_select (word.txt) cached
│     └─ zig build-exe word_select Debug native cached 43ms MaxRSS:36M
└─ install hello cached
   └─ zig build-exe hello Debug native cached 83ms MaxRSS:36M

Output

zig-out
├── hello
└── word.txt

Producing Assets for @embedFile

This version of hello world wants to @embedFile an asset generated at build time, which we're going to produce using a tool written in Zig.

tools/words.json

{
  "en": "world",
  "it": "mondo",
  "ja": "世界"
}

main.zig
const std = @import("std");
const word = @embedFile("word");

pub fn main() !void {
    try std.io.getStdOut().writer().print("Hello {s}\n", .{word});
}

word_select.zig
const std = @import("std");

const usage =
    \\Usage: ./word_select [options]
    \\
    \\Options:
    \\  --input-file INPUT_JSON_FILE
    \\  --output-file OUTPUT_TXT_FILE
    \\  --lang LANG
    \\
;

pub fn main() !void {
    var arena_state = std.heap.ArenaAllocator.init(std.heap.page_allocator);
    defer arena_state.deinit();
    const arena = arena_state.allocator();

    const args = try std.process.argsAlloc(arena);

    var opt_input_file_path: ?[]const u8 = null;
    var opt_output_file_path: ?[]const u8 = null;
    var opt_lang: ?[]const u8 = null;

    {
        var i: usize = 1;
        while (i < args.len) : (i += 1) {
            const arg = args[i];
            if (std.mem.eql(u8, "-h", arg) or std.mem.eql(u8, "--help", arg)) {
                try std.io.getStdOut().writeAll(usage);
                return std.process.cleanExit();
            } else if (std.mem.eql(u8, "--input-file", arg)) {
                i += 1;
                if (i > args.len) fatal("expected arg after '{s}'", .{arg});
                if (opt_input_file_path != null) fatal("duplicated {s} argument", .{arg});
                opt_input_file_path = args[i];
            } else if (std.mem.eql(u8, "--output-file", arg)) {
                i += 1;
                if (i > args.len) fatal("expected arg after '{s}'", .{arg});
                if (opt_output_file_path != null) fatal("duplicated {s} argument", .{arg});
                opt_output_file_path = args[i];
            } else if (std.mem.eql(u8, "--lang", arg)) {
                i += 1;
                if (i > args.len) fatal("expected arg after '{s}'", .{arg});
                if (opt_lang != null) fatal("duplicated {s} argument", .{arg});
                opt_lang = args[i];
            } else {
                fatal("unrecognized arg: '{s}'", .{arg});
            }
        }
    }

    const input_file_path = opt_input_file_path orelse fatal("missing --input-file", .{});
    const output_file_path = opt_output_file_path orelse fatal("missing --output-file", .{});
    const lang = opt_lang orelse fatal("missing --lang", .{});

    var input_file = std.fs.cwd().openFile(input_file_path, .{}) catch |err| {
        fatal("unable to open '{s}': {s}", .{ input_file_path, @errorName(err) });
    };
    defer input_file.close();

    var output_file = std.fs.cwd().createFile(output_file_path, .{}) catch |err| {
        fatal("unable to open '{s}': {s}", .{ output_file_path, @errorName(err) });
    };
    defer output_file.close();

    var json_reader = std.json.reader(arena, input_file.reader());
    var words = try std.json.ArrayHashMap([]const u8).jsonParse(arena, &json_reader, .{
        .allocate = .alloc_if_needed,
        .max_value_len = 1000,
    });

    const w = words.map.get(lang) orelse fatal("Lang not found in JSON file", .{});

    try output_file.writeAll(w);
    return std.process.cleanExit();
}

fn fatal(comptime format: []const u8, args: anytype) noreturn {
    std.debug.print(format, args);
    std.process.exit(1);
}

build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const lang = b.option([]const u8, "language", "language of the greeting") orelse "en";
    const tool = b.addExecutable(.{
        .name = "word_select",
        .root_source_file = b.path("tools/word_select.zig"),
        .target = b.host,
    });

    const tool_step = b.addRunArtifact(tool);
    tool_step.addArg("--input-file");
    tool_step.addFileArg(b.path("tools/words.json"));
    tool_step.addArg("--output-file");
    const output = tool_step.addOutputFileArg("word.txt");
    tool_step.addArgs(&.{ "--lang", lang });

    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});
    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("src/main.zig"),
        .target = target,
        .optimize = optimize,
    });

    exe.root_module.addAnonymousImport("word", .{
        .root_source_file = output,
    });

    b.installArtifact(exe);
}
Shell
$ zig build--summary all

Build Summary: 5/5 steps succeeded
install cached
└─ install hello cached
   └─ zig build-exe hello Debug native cached 51ms MaxRSS:36M
      └─ run word_select (word.txt) cached
         └─ zig build-exe word_select Debug native cached 88ms MaxRSS:36M

Output

zig-out/
└── bin
    └── hello

Generating Zig Source Code

This build file uses a Zig program to generate a Zig file and then exposes it to the main program as a module dependency.

main.zig
const std = @import("std");
const Person = @import("person").Person;

pub fn main() !void {
    const p: Person = .{};
    try std.io.getStdOut().writer().print("Hello {any}\n", .{p});
}
generate_struct.zig
const std = @import("std");

pub fn main() !void {
    var arena_state = std.heap.ArenaAllocator.init(std.heap.page_allocator);
    defer arena_state.deinit();
    const arena = arena_state.allocator();

    const args = try std.process.argsAlloc(arena);

    if (args.len != 2) fatal("wrong number of arguments", .{});

    const output_file_path = args[1];

    var output_file = std.fs.cwd().createFile(output_file_path, .{}) catch |err| {
        fatal("unable to open '{s}': {s}", .{ output_file_path, @errorName(err) });
    };
    defer output_file.close();

    try output_file.writeAll(
        \\pub const Person = struct {
        \\   age: usize = 18,
        \\   name: []const u8 = "foo"        
        \\};
    );
    return std.process.cleanExit();
}

fn fatal(comptime format: []const u8, args: anytype) noreturn {
    std.debug.print(format, args);
    std.process.exit(1);
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const tool = b.addExecutable(.{
        .name = "generate_struct",
        .root_source_file = b.path("tools/generate_struct.zig"),
        .target = b.host,
    });

    const tool_step = b.addRunArtifact(tool);
    const output = tool_step.addOutputFileArg("person.zig");

    const target = b.standardTargetOptions(.{});
    const optimize = b.standardOptimizeOption(.{});
    const exe = b.addExecutable(.{
        .name = "hello",
        .root_source_file = b.path("src/main.zig"),
        .target = target,
        .optimize = optimize,
    });

    exe.root_module.addAnonymousImport("person", .{
        .root_source_file = output,
    });

    b.installArtifact(exe);
}
Shell
$ zig build--summary all

Build Summary: 5/5 steps succeeded
install cached
└─ install hello cached
   └─ zig build-exe hello Debug native cached 39ms MaxRSS:36M
      └─ run generate_struct (person.zig) cached
         └─ zig build-exe generate_struct Debug native cached 53ms MaxRSS:36M

Output

zig-out/
└── bin
    └── hello

Dealing With One or More Generated Files

The WriteFiles step provides a way to generate one or more files which share a parent directory. The generated directory lives inside the local .zig-cache, and each generated file is independently available as a std.Build.LazyPath. The parent directory itself is also available as a LazyPath.

This API supports writing arbitrary strings to the generated directory as well as copying files into it.

main.zig
const std = @import("std");

pub fn main() !void {
    std.debug.print("hello world\n", .{});
}
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const exe = b.addExecutable(.{
        .name = "app",
        .root_source_file = b.path("src/main.zig"),
        .target = b.host,
    });

    const version = b.option([]const u8, "version", "application version string") orelse "0.0.0";

    const wf = b.addWriteFiles();
    const app_exe_name = b.fmt("project/{s}", .{exe.out_filename});
    _ = wf.addCopyFile(exe.getEmittedBin(), app_exe_name);
    _ = wf.add("project/version.txt", version);

    const tar = b.addSystemCommand(&.{ "tar", "czf" });
    tar.setCwd(wf.getDirectory());
    const out_file = tar.addOutputFileArg("project.tar.gz");
    tar.addArgs(&.{"project/"});

    const install_tar = b.addInstallFileWithDir(out_file, .prefix, "project.tar.gz");
    b.getInstallStep().dependOn(&install_tar.step);
}
Shell
$ zig build--summary all

Build Summary: 5/5 steps succeeded
install cached
└─ install generated to project.tar.gz cached
   └─ run tar (project.tar.gz) cached
      └─ WriteFile project/app cached
         └─ zig build-exe app Debug native cached 68ms MaxRSS:36M

Output

zig-out/
└── project.tar.gz

Mutating Source Files in Place

It is uncommon, but sometimes the case that a project commits generated files into version control. This can be useful when the generated files are seldomly updated and have burdensome system dependencies for the update process, but only during the update process.

For this, WriteFiles provides a way to accomplish this task. This is a feature that will be extracted from WriteFiles into its own Build Step in a future Zig version.

Be careful with this functionality; it should not be used during the normal build process, but as a utility run by a developer with intention to update source files, which will then be committed to version control. If it is done during the normal build process, it will cause caching and concurrency bugs.

proto_gen.zig
const std = @import("std");

pub fn main() !void {
    var arena_state = std.heap.ArenaAllocator.init(std.heap.page_allocator);
    defer arena_state.deinit();
    const arena = arena_state.allocator();

    const args = try std.process.argsAlloc(arena);

    if (args.len != 2) fatal("wrong number of arguments", .{});

    const output_file_path = args[1];

    var output_file = std.fs.cwd().createFile(output_file_path, .{}) catch |err| {
        fatal("unable to open '{s}': {s}", .{ output_file_path, @errorName(err) });
    };
    defer output_file.close();

    try output_file.writeAll(
        \\pub const Header = extern struct {
        \\    magic: u64,
        \\    width: u32,
        \\    height: u32,
        \\};
    );
    return std.process.cleanExit();
}

fn fatal(comptime format: []const u8, args: anytype) noreturn {
    std.debug.print(format, args);
    std.process.exit(1);
}
main.zig
const std = @import("std");
const Protocol = @import("protocol.zig");

pub fn main() !void {
    const header = try std.io.getStdIn().reader().readStruct(Protocol.Header);
    std.debug.print("header: {any}\n", .{header});
}
protocol.zig
pub const Header = extern struct {
    magic: u64,
    width: u32,
    height: u32,
};
build.zig
const std = @import("std");

pub fn build(b: *std.Build) void {
    const exe = b.addExecutable(.{
        .name = "demo",
        .root_source_file = b.path("src/main.zig"),
    });
    b.installArtifact(exe);

    const proto_gen = b.addExecutable(.{
        .name = "proto_gen",
        .root_source_file = b.path("tools/proto_gen.zig"),
    });

    const run = b.addRunArtifact(proto_gen);
    const generated_protocol_file = run.addOutputFileArg("protocol.zig");

    const wf = b.addWriteFiles();
    wf.addCopyFileToSource(generated_protocol_file, "src/protocol.zig");

    const update_protocol_step = b.step("update-protocol", "update src/protocol.zig to latest");
    update_protocol_step.dependOn(&wf.step);
}

fn detectWhetherToEnableLibFoo() bool {
    return false;
}

$ zig build update-protocol --summary all
Build Summary: 4/4 steps succeeded
update-protocol success
└─ WriteFile success
   └─ run proto_gen (protocol.zig) success 401us MaxRSS:1M
      └─ zig build-exe proto_gen Debug native success 1s MaxRSS:183M

After running this command, src/protocol.zig is updated in place.

Handy Examples

Build for multiple targets to make a release

In this example we're going to change some defaults when creating an InstallArtifact step in order to put the build for each target into a separate subdirectory inside the install path.

build.zig
const std = @import("std");

const targets: []const std.Target.Query = &.{
    .{ .cpu_arch = .aarch64, .os_tag = .macos },
    .{ .cpu_arch = .aarch64, .os_tag = .linux },
    .{ .cpu_arch = .x86_64, .os_tag = .linux, .abi = .gnu },
    .{ .cpu_arch = .x86_64, .os_tag = .linux, .abi = .musl },
    .{ .cpu_arch = .x86_64, .os_tag = .windows },
};

pub fn build(b: *std.Build) !void {
    for (targets) |t| {
        const exe = b.addExecutable(.{
            .name = "hello",
            .root_source_file = b.path("hello.zig"),
            .target = b.resolveTargetQuery(t),
            .optimize = .ReleaseSafe,
        });

        const target_output = b.addInstallArtifact(exe, .{
            .dest_dir = .{
                .override = .{
                    .custom = try t.zigTriple(b.allocator),
                },
            },
        });

        b.getInstallStep().dependOn(&target_output.step);
    }
}
Shell
$ zig build--summary all

Build Summary: 11/11 steps succeeded
install cached
├─ install hello cached
│  └─ zig build-exe hello ReleaseSafe aarch64-macos cached 33ms MaxRSS:36M
├─ install hello cached
│  └─ zig build-exe hello ReleaseSafe aarch64-linux cached 98ms MaxRSS:36M
├─ install hello cached
│  └─ zig build-exe hello ReleaseSafe x86_64-linux-gnu cached 37ms MaxRSS:33M
├─ install hello cached
│  └─ zig build-exe hello ReleaseSafe x86_64-linux-musl cached 43ms MaxRSS:36M
└─ install hello cached
   └─ zig build-exe hello ReleaseSafe x86_64-windows cached 45ms MaxRSS:36M
hello.zig
const std = @import("std");

pub fn main() !void {
    std.debug.print("Hello World!\n", .{});
}

Output

zig-out
├── aarch64-linux
│   └── hello
├── aarch64-macos
│   └── hello
├── x86_64-linux-gnu
│   └── hello
├── x86_64-linux-musl
│   └── hello
└── x86_64-windows
    ├── hello.exe
    └── hello.pdb